SKU: 39243181356

Emmi-Nail Acryl Gel Clear

Sale price$22.41 Regular price$24.90
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Description

Emmi-Nail Acryl Gel ClearDas Emmi Nail Acryl Gel Clear zeichnet sich durch seine extreme Standfestigkeit aus. Es verluft nicht wie herkmmliches UV LED Gel in die Nagelrnder und ist daher optimal fr Fortgeschrittene und Profis geeignet. Selbst bei dnner Verarbeitung ist es uerst stabil. stabil und extrem standfest geruchsneutral frei von Methacrylsure HEMA frei vegan Die Emmi Nail Acryl Gele oder auch Polyacryl Gele knnen fr fast alle Naildesign Techniken verwendet werden. Von

Das Emmi-Nail Acryl Gel Clear zeichnet sich durch seine extreme Standfestigkeit aus. Es verläuft nicht wie herkömmliches UV/LED Gel in die Nagelränder und ist daher optimal für Fortgeschrittene und Profis geeignet. Selbst bei dünner Verarbeitung ist es äußerst stabil.

 

stabil und extrem standfest
geruchsneutral
frei von Methacrylsäure
HEMA frei
vegan

Die Emmi®-Nail Acryl Gele oder auch Polyacryl Gele können für fast alle Naildesign Techniken verwendet werden. Von Naturnagelverstärkung über Schablonen- und Tip-Modellage, French, Glitterverlauf oder Fullcover Design können Sie mit den Emmi®-Nail Acryl Gelen arbeiten. Sie lassen sich mit allen Emmi® Shellac/UV/LED-Lacken und Farbgelen kombinieren.

Sie sparen Zeit bei der Nagelmodellage da alle Finger einer Hand gleichzeitig modelliert werden können. Das Emmi®-Nail Acryl Gel bleibt an Ort und Stelle. Sie härten erst unter UV- oder UV/LED-Licht aus und trocknen nicht an der Luft wie herkömmliches Acrylpulver.

Das bringt auch eine minimale Feilarbeit mit sich da Sie sich genug Zeit lassen können um die Nagelmodellage in die gewünschte Form zu bringen und die C-Kurve optimal auszugestalten. Die neuartigen Polyacryl Gele in vielen verschiedenen Farbvarianten mit und ohne Glitzer erfreuen jeden Naildesigner der gerne Acryl verarbeitet und sich bei den verschiedenen Verarbeitungstechniken eine Aushärtung auf Knopfdruck wünscht. Probieren Sie es aus!

 

Vorbereitung:

 

  • Befeuchten Sie eine Zellette mit dem Emmi-Nail Cleaner.
  • Bevor das Acryl Gel mit dem Pinsel bearbeitet wird, ist es äußerst wichtig dass der Acryl Gel Pinsel mehrfach von beiden Seiten über die mit Cleaner getränkte Zellette gezogen wird.
  • Zum optimalen Auftragen der Acryl Gele empfehlen wir Pinsel mit Kunsthaar (zum Beispiel Strasspinsel rot Katzenzunge Gr.4)
  • Wenn das Gel beginnt am Pinselhaar zu kleben, ist es äußerst wichtig dass der Pinsel direkt wieder auf der Zellette abgezogen wird.

 


Anwendung:

 

  1. Den Naturnagel mit Primer (sowohl mit als auch ohne Säure möglich) oder Grundiergel/Haftgel bzw. Emmi-Nail Base-Coat S2 vorbereiten
  2. Acryl Gel mit einem Metallspatel aus dem Tiegel nehmen und auf dem Nagel platzieren
  3. Es kann mit dem Milky White oder dem White eine French gearbeitet werden oder der Farbverlauf für das Babyboomer Naildesign
  4. Für 15 Sekunden im Lichthärtungsgerät anhärten
  5. Das Camouflage Gel Milky Rose, Rose oder Clear auf den Naturnagel geben und die Nagelplatte bis zur Smileline dünn damit überziehen
  6. für 120 Sekunden im UV-Lichthärtungsgerät aushärten oder 60 Sekunden in der Emmi-Nail UV/LED Lampe
  7. eventuell Schwitzschicht mit Cleaner entfernen
  8. Aufbau in Form feilen wenn nötig
  9. mit einem Versiegelungsgel/Abschlussgel oder einem UV/LED-Sealing versiegeln

 

Pinselempfehlung:

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SKU: 39243181356

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4.2 ★★★★★
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robert thompson
Houston, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022
V
Verified Purchase
Vincent Marias
Port Orchard, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024
J
Verified Purchase
Joan Rubio
Whiting, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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Reviewed in the United States on October 15, 2025
P
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Piotr S.
Dallas, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019
T
Verified Purchase
Tyler aldrich
Pawtucket, US
★★★★★ 4
An Invaluable Book
Format: Hardcover, Format: Hardcover
Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming. What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in. However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size. Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
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Reviewed in the United States on November 11, 2023

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