Joka MADISON CITY V4 431 NP NormalPlank Laminatboden mit „DUO-Connect+“-System 4827-Oak towny 1-Stab OS
SKU: 85411644480

Joka MADISON CITY V4 431 NP NormalPlank Laminatboden mit „DUO-Connect+“-System 4827-Oak towny 1-Stab OS

Sale price$40.27 Regular price$44.75
Save 10%

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Jul 8 - Jul 13

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

Joka MADISON CITY V4 431 NP NormalPlank Laminatboden mit „DUO-Connect+“-System 4827-Oak towny 1-Stab OSArt Landhausdiele Ausfhrung 1 Stab Brandklasse Cfl s1 Breite 193 mm Classic Deluxe Deluxe Farbe creme beige Farbintensitt mittel Feuchtraumeignung Nein Fugenbild 4 seitige Fase Fubodenheizung WarmwasserFBH Garantie gewerblich 5 Jahre Garantie privat 30 Jahre Gewicht 6,57 Hhe 7 mm Holzart Eiche Inhalt m pro Paket 2,493 m Kollektionsname 431 ND City Lnge 1292 mm Marke JOKA Mgliche Verlegemuster Regelmiger Verband Unregelmiger Verband Nachhaltigkeit

Art Landhausdiele
Ausführung 1-Stab
Brandklasse Cfl-s1
Breite 193 mm
Classic-Deluxe Deluxe
Farbe creme / beige
Farbintensität mittel
Feuchtraumeignung Nein
Fugenbild 4-seitige Fase
Fußbodenheizung WarmwasserFBH
Garantie gewerblich 5 Jahre
Garantie privat 30 Jahre
Gewicht 6,57
Höhe 7 mm
Holzart Eiche
Inhalt m² pro Paket 2,493 m²
Kollektionsname 431 ND City
Länge 1292 mm
Marke JOKA
Mögliche Verlegemuster
  • Regelmäßiger Verband
  • Unregelmäßiger Verband
Nachhaltigkeit Blauer Engel
Nutzungsklasse 31
Oberfläche OS
Produktaufbau Mehrschichtig Modular
Raumeignung
  • Wohnraum
  • Küche
  • gewerblich
Raumgestaltung Laminat-/Melanböden
Rutschhemmklasse DS
Struktur Ölstruktur
Stuhlrollenart Weiche Rollen/TypW
Verbindung / Verschluss DuoConnect+
Verlegung schwimmend
Wärmedurchlasswiderstand 0,067 m²(K/W)
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 85411644480

Discover Niche Categories That Outsell

Top-Converting Item to Boost Your Average Order

4.1 ★★★★★
Based on 980 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
M
Verified Purchase
Mike Athey
Houston, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Los Angeles, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Omaha, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 6, 2025
J
Verified Purchase
jeanet
Cuba, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 27, 2023
I
Verified Purchase
Internetaholic
San Leandro, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 26, 2025

recommand products