SKU: 50170727182

We're Doomed Game

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Description

We're Doomed GameDescriptionSpecificationsShipping We're doomed! The world is coing to an end! We must act now to survive!!! Players are the most powerful leaders in the world working together to build a starship. Time is short! The goal? Build and be on a starship that escapes a dying world or betray everyone to ensure your own survival. No seats on the starship are guaranteed. We're Doomed! is a quick, timed, panic inducing game of international collaboration,

We're doomed! The world is coing to an end! We must act now to survive!!!

Players are the most powerful leaders in the world working together to build a starship. Time is short! The goal? Build and be on a starship that escapes a dying world — or betray everyone to ensure your own survival. No seats on the starship are guaranteed. We're Doomed! is a quick, timed, panic-inducing game of international collaboration, retaliation, diplomacy, conspiracy, and blowing each other up for fun!

It is not the 11th hour. It is the final hour. Do we have time? How many seats will be available? Who will get a seat? Will the ship even get completed? During the Action Phase, players take one action in turn order to produce or steal either Resource or Influence tokens. Resource tokens are used to build the escape ship. The bigger the ship, the more players can escape to victory at the end of the game. Influence tokens determine who boards the ship first at the end of the game. Each civilization is better at one of the standard actions.

During the Contribution Phase, there is no turn structure. Players can negotiate as they pledge their Resources to building the escape ship by contributing Resource tokens. The player who contributes the most Resources is awarded 1 Influence and gets to draw the event card for that round. Each card is one of one hundred unique and ruthless event cards that change the game drastically — introducing new restrictions, secret missions, ethical dilemmas, physical challenges, robots, aliens, lizard-people and more. The player who drew the event card then takes an action, starting the next Action Phase. The game continues in this fashion (actions, contributions, event) until time is out!

After 15 minutes, play stops. Time to board the starship. Who gets in first? The players with the most Influence board the ship first. Once full, the ship launches and the remaining players are left behind to die. Beware! Resources can also be used to nuke a player, completely eliminating them from the game, so watch the other players’ Resource token stockpiles!

Witness humanity at its worst and finally come to terms with the truth you have known all along — we're doomed!

  • Plays with 4–10 Players
  • In About 15 mins
  • For Ages 13 and above

Mechanics

Auction/Bidding

Player Elimination

Variable Player Powers

Voting


Barcode: 852468006496

Vendor: Breaking Games

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SKU: 50170727182

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4.7 ★★★★★
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R. Albin
Battle Creek, US
★★★★★ 5
Superb
Format: Hardcover
A superb selection of Williams' poetry in a handsome and durable small volume. The editor, Robert Pinsky, selected an appropriate spectrum of Williams' verse across his long career, including all his most famous poems. Reading and rereading these poems is always rewarding because of Williams' ability to capture arresting images, experiences, and states of mind. As with all anthologies, some choices may be arguable. I would like to see all of his great, late poem Asphodel included but Pinsky's choices make sense and reflect his sure knowledge of Williams' work. This book is a great addition to the worthy American Poets Project.
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Reviewed in the United States on February 5, 2014
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David Miller
Cuba, US
★★★★★ 5
Another excellent volume from the American Poets Project
Format: Hardcover
As stated in another one of my reviews, every single Library of America volume I've ever purchased (including volumes from the American Poets Project) have been of the highest quality, superbly executed and just plain beautiful. Already possessing several volumes of William Carlos Williams work, I purchased this compact, delightful volume as a gift for my oldest son (who shares my appreciation for both great literature generally, and poetry specifically). Upon its arrival (delayed, once again, by amazon's ridiculously slow delivery) I was more than pleased, and felt proud to be presenting my son with such a first rate representation of W.C.W.'s work.
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Reviewed in the United States on January 11, 2009
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Anthony
Omaha, US
★★★★★ 4
they are still as good as they were when they were first written
Format: Kindle
I've been reading William Carlos Williams since the seventies. His poetry was ground breaking at the time of there release, and to me, they are still as good as they were when they were first written. His portrayals of every day people and pastoral scenes are still worth reading. His rhythms in his short poems are worth studying for any poet. I recommend reading his selected Poems.
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Reviewed in the United States on December 15, 2014
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Johnny
Pawtucket, US
★★★★★ 5
Enjoyable
Format: Kindle
William Carlos Williams is a wonderful poet who incorporates the mundane and interesting things happening around him in his poetry. One word will suffice: enjoyable.
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Reviewed in the United States on November 3, 2020
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cmckenzie
Lowell, US
★★★★★ 3
So much depends...on hype
Format: Paperback
There's more to doc WCW than Little Red Wheelbarrow... But not much
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Reviewed in the United States on January 1, 2021

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