1844 54 Switzerland Austria
SKU: 63511406780

1844 54 Switzerland Austria

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Description

1844 54 Switzerland AustriaThe railway history of both Switzerland and Austria can be explored in 1844 1854, two previously self published designs both based on the 1829 game system created by Francis Tresham that have thoroughly revised for this new edition. In 1844, set in Switzerland, the challenge lies in running different types of businesses: Local railway companies, which merged at that time to form SBB, and national historical societies require different decisions and

The railway history of both Switzerland and Austria can be explored in 1844/1854, two previously self-published designs - both based on the 1829 game system created by Francis Tresham - that have thoroughly revised for this new edition. In 1844, set in Switzerland, the challenge lies in running different types of businesses: Local railway companies, which merged at that time to form SBB, and national historical societies require different decisions and support different strategies. Many companies have a destination station and receive a large part of their working capital only if they have connected this stations to their route network. The game also features mountain railways, tunnels, private companies and two different types of locomotives, providing for lots of variation for railway enthusiasts and lovers of complex games. A special feature of 1854, set in Austria, is located in the stock split, which comes into play in the additional shares. As in 1844', there are mergers of companies, two types of locomotives, tunnels, mountain railways, and private companies. In addition, some private companies operate on a separate game board depicting the Steyr region. Players 3-7 Playing time 240 minutes Ages 12.

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SKU: 63511406780

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Guanxiong Xue
Phoenix, US
★★★★★ 5
go o o o o
Format: Paperback
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Reviewed in the United States on October 21, 2014
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Ryan
Los Angeles, US
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
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Reviewed in the United States on April 3, 2017
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Irisaflower
Houston, US
★★★★★ 5
My girl loves it carries it everywhere
Format: Paperback
Daughter loved the book doesn’t pit it down. It was a Christmas gift
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Reviewed in the United States on February 25, 2026
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I have a pen
Battle Creek, US
★★★★★ 5
Solid information for Game Designers
Format: Paperback, Format: Paperback
Level Up was a great read. It flows well, hits all the important stuff, and it's fun to read explanations from games I've played growing up. I went to school for Game Art, and Level Up covers everything they taught minus the hands-on experience that the classroom has. Cover to cover of great information.
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Reviewed in the United States on March 6, 2025
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C. Morelock
Carnegie, US
★★★★★ 3
Typos make this appear sloppy and questionable
Format: Paperback
Number of typos in the first chapter alone makes the info contained within questionable to me. P. 11 Indie games are “mostly releases through streaming services like Twitch and Switch”. Twitch is a streaming video site and Switch is Nintendo’s hybrid handheld/console. P.13: SHMUP is misspelled as SHUMP Survival Horror is listed as “players are generally helpless against a supernatural threat” which is not accurate for the genre’s most popular game, Resident Evil, where you’re well-armed against a non-supernatural threat. Vehicles simulation is listed as a genre but racing is not…even though they are not necessarily the same genre. P.14 Shigeru Miyamoto’s name is spelled as “Shiguru” I’m sure the following chapters will cover Ye Suzaku and Jean Romato.
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Reviewed in the United States on April 7, 2025

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